[quote]it seems to me that if you want to stop crap like this happening then in your game title you make it clan only or explain when people join that they will be kicked if someone else comes online, dont leave people hanging for 20mins then kick them. personally it is no wonder people don't want to play online with this game. there seems to be too many people ether smurfing cause they can (that should have been stopped at the start by Ironclad tracking your name, how many games y
top vasari
[quote]I can top all of you. Worst I've ever seen is one phase lane from my homeworld that led to....another allie's homeworld. That's a bad starting position that not only screws you, but your ally too.[/quote] that doesnt beat mine, my worst was 4 jumps to the nearest planet. and 5 jumps to the nearest roid. all i had was nutral grav wells heading up to it and some of them didnt even have nutrals. _|~Uber
Well my rule is unless the title says skilled i dont kick at all. that way everyone gets to play. Im tired of the community shrinking because people kick noobs after the 20 minute pug process is finished, it is just stupid. How can they get better if they cant play with pros? there needs to be some sort of vote for kicking, or something because it gets out of hand when a host just starts kicking random newbs because skilled people show up. I usually find that the best games ar
banned for not having numbers in your name ..... wait neither do i [e digicons]:annoyed:[/e]
yes im _|~Uber probably at the beginning im not the best to watch because econ is boring but it gets better later on. _|~Uber
orky nay yay if a person went military they can easily counter a SB rush, with no feed.
Here is an even better replay than the last one. I went TEC and i was econ, we had a complete noob who got killed. 2 suicide SBs, purvasive econ and amazing fleets, this was a great game. HERE!!
[quote]any of me owning you in them ? with hugs and kisses, star[/quote] no sorry star he doesnt have any of you owning him :p but there is one of a smurf pretending to be you Owning JJ. that might be just as good. _|~Uber
anonther person to add to this list is nameless100. he went afk at the end of a game and forced my team to kill the ai along with him. he added another 30 or so minutes onto the game that were not necessary. _|~Uber
great replays krath. i like how most of them you are dealing with a 2v1 by yourself. I think you have to teach me to play TEC :p _|~Uber
im about 99.9% sure that panda is JJ i caught Tyr calling him JJ in freind chat.... [e digicons]:grin:[/e] _|~Uber
for scouts yay to decreasing seekers hp/sheilds and armour. y and yay to increase jikara Navigators dps.
oops, there i put in a new link this one should work.
here is an awsome 5v5. It was a pug but the teams were not balanced very well. On my side we had Me (_|~Uber),Caius smurfing, a noob, a half noob and an average illum spammer. Their side was Krath, Star Player, Seagele, Tek Janson (an averrage player) and cakemix who is also about average. My side ended up winning awsomely. New one here _|~Uber
[quote]I also happen to believe that micro'ing tons of scouts all over the map while also attempting to deal with pressing matters at home is a serious micromanagement headache forced on the vasari player.[/quote] Thats why the best Vasari players are usually the ones with amazing micro like JJ or Tyr. _|~Uber
the real problem is not scouts or light frigs. I agree most scouts should be left alone. except the advnet ones. Right now, if you look at it they have the best LF, best scout, best Early game carreir (due to the 2 labs), and the best Long range frigate. That is not the problem though. THeir scouts have more than 2x the sheilds of TEC (im keeping Vasari out of the comparison because we all know that Vasari Scouts suck for fighting), and almost the same Hull. Basically they are
i think the real problem isnt scouts in general, it is how strong advnent scouts are. You dont see near as many skilled TEC scout LF spammers because they cant compete with advnet ones. Advnet scouts should be nerfed to the lvl of the TEC scout. There is no reason it is almost 1.5x stronger than the others for the exact same price (or less against the Vasari.) _|~Uber
i think a better plan is to weaken scouts significantly, in both weapons and armour. Probably about the same or less than the vasari scout, that way they wont have the same effect. But at this point i have to agree. Advent scouts and lfs are rushed by almost all good players, and there is no real counter to it. And advnet scouts are far too powerful compared to the others. _|~Uber
Agent has it half right. carrier cap spamming is being used alot now because of the cost effectiveness of teh caps and their abilites. The TEC one doesnt have the powerful abilities. Both advnet and Vasari cap carreirs give instant air superiority. for advent you can clear the well of fighters and bombers easily, as well as increasing dmg of frigates. For vasari you can repair ships and strike craft giving a significant advantage in a battle. The abilities compined with the extra squa
for the skirmisher yay nay nay yay
sorry grey but i have to agree with JJ on this one. while Vas don't get them, scouts and LF are a great stratagy for taking out illum spammers. they are quite counterable just like any other unit combo. advent have the easyest time with it because they almost always get 3 labs so getting carriers with their illums isnt hard. Really it comes down to now, good advent players cant set all keys to build illums then smash their head on their keyboard, game after game and still end up winni
banned because i do
banned because you are too cool for this forum game
banned for being of unsound mind
banned for making a joke