With further testing I have confirmed that 9 pacts with the same player is what triggers this issue; this is only possibly between different races. It does not matter whether the combination between own pacts offered and their pacts accepted is 6+3, 5+4 or 4+5; I have not tested 3+6. Having more than 9 pacts but divided over multiple players does not trigger the issue.
Aprogas
I have done further testing in another game and have more information to narrow this issue down: If I haven't offered all 6 of my own pacts, I can accept a pact* offered by the AI without triggering the issue. If I offer all my 6 pacts to an AI-player and then accept a pact* from another AI-player, I don't trigger the issue. If I have accepted 3 pacts offered by an AI-player and then offer my 6th own pact, I trigger the issue. If I have off
Version: 0.80.3856 Savegame: http://www.aprogas.net/~aprogas/tmp/Diplomatic%20Victory.zip Short description: under certain conditions accepting a pact gives a great amount of diplomatic points Long description: The game is on a Random Large (Single) map with 8 players (7 unfair random AI), with Diplomatic Victory and Allied Victory enabled and other victory conditions disabled. I play TEC Loyalists (green) and have become friendly with an Advent Rebel neighbour