Haiyooo

Haiyooo

Joined Member # 2564128
9 Posts 196 Replies 1,222 Reputation

lol so true is it that i would look at travel speed while scanning the files you made and see travel speed and not pay attention to the "weapon" set that its under... but i did find the right speeds: As you had it: maxAccelerationLinear 100.000000 maxAccelerationStrafe 10.000000 maxDecelerationLinear 500.000000 maxAccelerationAngular 1.000000 maxDecelerationAngular 9.999996 maxSpeedLinear 300.000000 -- changes for me: maxAcceler

1,775 Replies 3,757,756 Views

First off great mod and production. A few balance issues: -The "cruiser" class for atlantians are very pricey albeit powerfull almost too pricey to make them usable during your average game. I adjusted them in price and power to make them more afforable and in my eyes, playable. -The city shields are awesome using it like a guardian is a kick ass tactic, but having the travel speed at 6000 is abit much, it is a city. I moved it down 2000 for my purposes.

1,775 Replies 3,757,756 Views

On another note is their a way to get ahold of the current game ships and toy with them? I cant figure out how to reverse the mesh to xsi...

6 Replies 6,431 Views

Thanks I will try that. But with all the great ideas that i see people having like the Babylon 5 Omega Destroyer and ships like those i cant but help to drool and want to tinker with those! :D

6 Replies 6,431 Views

So I downloaded this whole XSI mod tool and thing and its very much over whelming to a n00b in the modeling sector like myself. I was hoping to gather some models of ships to toy around with that others have already made. As always anything i use in a mod i will give full credit to the creators, just trying to learn this tool and see if i have a knack for this sort of thing or not. Cheers in advnace. Haiyooo out-

6 Replies 6,431 Views

TS SERVER Change: USA TeamSpeak ( DRIVEFAST ) - 68.226.132.231 CANADA TeamSpeak ( Grinman) - bruteman.game-host.org(down til new year) Thanks for stepping up to keep TS for all Sins players! I approve of this message. EDIT - This is an old post in process of looking for new ones to host!

18 Replies 36,825 Views

Yes I will do that very soon, on a week trip wont be back to the shop till friday but i should be able to get you a write up before that. Someone is going have to teach me how to do that cool logo's people always do in their programming read me's ...lol

9 Replies 10,202 Views

Ok alittle update. I have decided that I am going to create a Spreadsheet that will effectively take over all the game info files that are in game. That way it will be able to easy view the data and if you change something i will make it edit the values in the right documents. So wish me luck, there is so many things to do these days :D

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The new spread sheet will show i have begun with a new DPS balance scheme that is very much a work in progess, but will be able to show a clear balance between the ships of like classes and races.

9 Replies 10,202 Views

I have seen posts about can't Connect issues, but now it seems we all connect just horrid lagg for typing and making games. Has there been any reason or response to it?

0 Replies 3,952 Views

@ Romanmir : Thanks bro, now if you could hook me up with some of your coding so i can see where I am going wrong I would greatly appreciate it! @ Soarda : I used no mod other than my good ole' fingers! Sounds like he used the SG-1 Mod not to be confused with Stargate Invasion I assume?

13 Replies 18,373 Views