darktrooper0

darktrooper0

Joined Member # 2593108
3 Posts 32 Replies 447 Reputation
Reply to fighters in Sins Modding

is that balanced spartan i have them set ot 10 for fighters and 9 for bombers not sure how it will turn out.

18 Replies 14,142 Views

How to modify the files to get more fighters?

18 Replies 14,142 Views

Maybe you could still let them jump without antimatter but make it much slower and have the charge up time depend on the amount of antimatter a ship has. thereby making raiding still work but also getting rid of the super fast jumps if they have little to no antimatter.

10 Replies 2,694 Views

After just coming from playing the beta i found that if you build many structures at your planet like i do if you zoom out the icons can actually hide the planet and it can get kinda difficult to select it. not sure what could be done about that though also might want to tone down the upkeep costs those start to hurt after a while. otherwise keep up the awesome work.

0 Replies 1,645 Views

I would just like to say i like this it's the best looking and most stable beta i've ever seen. But i would also like to suggest the ships moving while they fire and another vote for no phase jumping through gravity wells. P.S. sorry if these things have been covered.

482 Replies 351,734 Views

Will the beta run on this becuase i would just like to know before i preorder and also will the other races and stuff be added as installment or do we have to wait for the next beta. thanks System specs Win. xp sp. 2 Amd athalon 64 proccesor 3800+ 2.41 ghz 1.00 Gb of ram.

24 Replies 29,287 Views