[quote who="mja5000" reply="2" id="1982874"]I think a limit on a mine field is a bit riduclous. I always had trouble with that episode of SGA with Atlantis flying through space and a micro asteriod cut Zelenka in the leg... Asteriod belts aren't nearly that dense. They're more like small clusters of rocks, not a long belt. And a weak shield can hold off any small rock, especially since you'd be dumb to put you mines inside the asteriod cluster. Mines are simple to mantain. Make sure there are
CilverBUG™
gahhh...! i just found out that i only have 6dollars left on my checkings account. i got a credit card with enough. if i order entrencement through my credit card what would happen to my old purchase with serial number that was purchased via debit. will they cancel the debit order? or will it automatically be withdrawn when i put money on my debit checking account?
i wonder if everything about KOL battleship looks inspired by kushan hw1 destroyer or was it just a random image drawn by the devs.
[quote who="Simmyaz" reply="7" id="1968247"]Got forbid I have to install a third party piece of software like adobe acrobat to read a PDF file for my motherboard just because asus would allow a direct download. How dare they make me use a program against my will just to look up jumper settings! [/quote] lol good one.[e digicons]|-)[/e]
i think it's extra crispy to go
nice. i was wondering if we can delete the upgrade effects and still play multiplayer with no sync or any problems
i'm still getting minidumps. all my problems with minidumps comes from pressing too many buttons at once and locking up then minidump would appear. it seems that i press buttons a lot quicker than what my computer can load at ounce. is this common? or do i have to wait for a long startup load just to get rid of the load lag? i hope i said that right.
you guy's are just too funny. LMAO![e digicons]:rofl:[/e]
[quote who="derbal213" reply="4" id="1900973"]I like how 1.1 was supposed to be released mid-late September (at one point I believe this was true and I didn't see it change at all) and now it's early October and no one (that I can see) is complaining. I think it's because the gamers here know what it takes to make a game good and support their developers. We have a great community here. So, take your time, IC. I'd rather wait an extra month or two and get an amazing update than get it e
umm... is this in regards to 1.05 or 1.09?
don't forget that they can also submit their belongings to me then call me uncle then i have to consider a peace agreement that suits thair way of living.
hey, whats going on with 1.1? how long will it be on beta? its passed mid september and i havn't heard of any 1.1 official release and its still on beta. is there any estimated time line for 1.1 versions anouncement? edit: i would like a chance to play v. 1.1 with everyone before entrancement micro expansion, that includes with current 1.05 and beta players. i know too little with soo many questions. sos! thanks!
whats up fellas. i don't know if you guys ever seen 'neverending story' movie. google it if you havn't. part one was good then when part2 of the movie came out, it was like WTF! is this suppose to be the same movie or is it like something you'd see on a saturday morning kids show? this movie has far one of the worst sequel to ever been released. i recommend you guys watch part 1 then just pretend part2 never existed. the second other movie: teenage mutan ninja turtle.
w00t, this might balance the over powered advent drone fighter spam!
shake camera gives you space pony when everything explodes nearby on your screen.
edit: sorry folks, this was deleted for a double post edit [e digicons]^_^'[/e]
is there a way to put engines on those SuperWeapons and use them as a different class of capital ship? just a thought [e digicons]O:)[/e]
steam is good when they update stuff for free. as long as its the same game like say counterstrike :D. but you might have a split on community multiplayer games because some might have the patch some might not and some might wait for the whole thing is released. i just love how the auto enable and disable of patching is available when people join the game without the patch. that way i'm pretty sure that i'm not going to wait for 30minutes to get people in my game that has patch, inste
[quote]They should have a lobby specifically for noobs. Would have to watch out for people looking to boost their stats by fighting only new players.[/quote] lol, this is also a good idea
that would be cool, mini cap ship that maneuvers like a strike craft meaning it goes up down barrelroll with no movement limits.
what are we exactly getting for 1.1? is it already officially been stated? or is it still in beta stages. let me know what we are exactly getting for 1.1 i would love to see the future on your opinion. tnx.
how about, for having 3different races in sins. why not add 3 different type of ship style designs to pick for each faction. say for instance, vasari: would have 3 different style of ships to choose from. squarish looking ships, diamond stylish look or rectangular type look. then advent: would have ovally styles of ships, circular dome looking ships or triangular type of ships. then tec's: may have squarish type looking ships, fish aquatic types of ship to insect lo
lol@apleslice this type of fighter class unit would be usefull in many ways. anti fighter and frigate in a fighter class form is just a few. if you have fewer flaks on the field then that means you can have additional frigates besides a whole screen load squad of flaks. [quote]"Heavy Corvette Fighter" means to me that you want a corvette that acts like a fighter, not a fighter that targets heavy corvettes. Thats why I said I didnt see what you were asking for. The topic name d
@ sakhari. variety sake would be a perfect word. epic on sins is pretty huge. why not make it even bigger with variety choices and also why not have ships bigger than the capital ships that are currently in placed, but not to alter timeframe or longate the game it self. maybe making research tech tree having choices and/or multiple path to proceed with either capital ship investments or with the same path as to either create a choice of having 1 bigger ship than a capital ship that can
was really asking for another type of fighter class besides bombers and fighters. maybe an anti heavy corvette fighter unit that can handle flak frigates. specialized type of hull for fighters or type of phase hull array to counter flaks. apricotslice, if you didn't read the main topic name wich is heavy corvette fighter was meant to see if any corvette class type of ships would be made for sins units. maybe a unit that is a littlebit cheaper than flaks.