[quote] I don't know what use stabilizing fins serve in space... lets just say old conventions die hard. perhaps the TEC dont have time to build new missiles? although in all seriousness just pencil-shaped missiles would be BORE-ING! [/quote] Maybe the TEC could spraypaint some ads onto
Photino
I don't know what use stabilizing fins serve in space... :p Anyway, I really like the new graphics and such. Everything Ironclad and Stardock make is great.
Ha! Someone screwed up... Unless there [I]are[/I] going to be ogres in Sins :SURPRISED:
Too bad. Personally, I liked the old Kol front better.
[quote]I agree that something should be done for chase combat. The stopping as soon as you are close enough to fire is not good. If the renge they stop at was closer it might help. Example if your shooting range is 50k you should start shooting at 50k but continue to close to 25k before you stop moving. Your ship should try to stay within 25k of the ship you are attacking. That way you would always keep shooting even if they start moving again, since that will naturally keep them in you
Must... preorder... Cannot wait 'til April for Auran to get around to releasing...
I can definately see why the Dev's never really included combat movement; in large battles near heavily fortified planets, it would be very possible for your invading fleet to slowly manoeuvre into range of the enemy's Gauss Cannons, or your defending fleet to fly out of range of their support. That said, some residual velocity would go a long way towards making the battles seem more natural. Anything like Homeworld's level of tactical manoeuvring, however, will constantly require fleets t
I think you really made the right move there. In a lore-heavy game such as Sins, a badly-done or rushed campaign is worse than no campaign at all. An expantion pack where the campaign is the main focus (hopefully with a few extras as well) will be truly epic. :d
... and moving steadily up to 155 points. Only 64 points behind Fallout 3; pretty good for a game that lacks all the far overdone hype surrounding most of the games on that list. Third place counts as far more than "respectibly". Time to reveal all that new material :d