Ridinghood

Ridinghood

Joined Member # 2673513
0 Posts 29 Replies 45 Reputation

Eh, im a uni student so every day is a holiday for me That said, i would like the beta to come out in feb, im just itching at the possiblities of a vast solar empire to wage war with (im thinking the starlin doctraine of war...enough troops sent head on and no falling back!)

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Well i can see some form of civ ships affecting gameplay in a positive way, say take the trade ships that may move between planets/systems that you must protect because they provide income for your civ. I personally would like to go with an option where you build something like a 'trade market' or whatever on a planet and then it will automatically produce trade ships that go between systems without any extria player input. This would cut down on needless micro while adding an element to the

39 Replies 68,853 Views

i donno, i think there will be too many spesific situations where different fleet combos/sizes become needed (after all at the very least, you will have 'attacker', 'defender' for each race and probably set up differentley against each other race, that alone is a lot of different combos, then add in different stages of the game...) repeatable ques seems like the best idea, id also like to see the AI auto build, (say an option to turn a factory on auto-build), hopefully reduce the micro

29 Replies 60,765 Views