While I did some quick play testing, haven't seen any crashes yet. I believe I've solved or worked around some of the more basic issues like resolution and AA. First the resolution problem, my native screen runs at 2560x1600 which, I was able to get it to detect 1920x1200 with the registry work around posted by drukargin, but I have a better solution. I did some poking around and these developers did a very smart thing and stuck all the user configurable options in a text file, much like World o
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