This looks beutiful and to everyone who have taken it upon themselves to put their time and hard effort into this I want to say from the bottem of my heart, thank you. B5 is the best Sci-Fi show out there, and having the chance to play in the B5 universe is something I'm really looking forward to. I will definetly be watching this and I will be sure to download it when you hit Beta. (Or late Alpha). All my best wishes and all my support are with you guys.
Darthriddick
Yes, many of the models and textures that were used in bridge commander were ported to Galactic civ, in order to make the Babylon 5 mod. (which was created by Rev8 i believe.) when it comes to it i might be able to help, at least with some basic scripting. too little time on my hands to learn how to model for sins though.
The diplomacy in sins sucks. plain and simple. infact it got so stupid after a while, (when i had lost all favor with everyone), that i was being attacked by 8 freaking enemy's all at once. and because money accumulates waaaaay to slowly, even when you have some of the upgrades, there was nothing i could do but watch my forces get slaughtered with no hope of reinforcements. so i used galexy forge, and gave my home planet defenses of 9999999 gauss cannons. and the game St
how about some VERY VERY VERY SIMPLE directions for those of us who are lees computer savvy??
yeah seriously.
SERIOUSLY THERE HAS TO BE A b5 MOD! The possibility of a B5 mod was the reason i got the game. take a look at REV5's B5 mod for gal civ, he did a pretty good job. The Minbari were always more powerful than the other lesser races. as many ships as possible. (i like the variation. Sins has hecka few ships.) Two distinct time periods is good. and as was mentioned earlyer, each races ships had significant advantages/disadvantages. EA ships easy t