[quote]The problem is not the file, or the map, but where you put it. If you put it in "install directory"\Galaxy it works fine. If you put it in the "local settings"\ironclad games\sins of a solar empire\galaxy directory, you have that problem. So there is nothing wrong with Galaxy forge.[/quote] For me it does not matter where I put it, I always get the error. I have tested it by just making a copy of an existing map and then opening it up in the editor and saving it, then I get
jumpyg1258
Im only doing this in single player and yes I know about sync issues if someone tried to do this for a MP save game. The reason I went this route is cause according to the dev's they said that they didn't make any cheats cause it would be easy to edit the game and I am finding this to be complete BS. With this Bits field, they've pretty much made it near impossible to change any values for your resources.
Ok now I am left with this puzzle, my first save game was just what you get at the very beginning... credits 3045.50 Bits=1161713664 metal 800.00 Bits=1145569280 crystal 250.00 Bits=1132068864 The next one was right after I bought all I could of crystal... credits 45.50 Bits=1110835200 metal 800.00 Bits=1145569280 crystal 949.65 Bits=1148021077 The metal stayed the same of course but notice how the "Bits" number has changed on both credits and
Nevermind, I found what I needed to change by using a tool that compares two saves. Here the game saves in decimal points so where I was looking for 950, it was actually 949.65
Ive tried doing this to see if I could change my economy stats in a single player game by starting a game and buying all the crystal I could off the black market to set as a marker to look for in the file and came up with nothing but I did notice that theres another file that saves along with the .save files called *.stats and I think thats the file that contains your economy details. Now it appears that its in some sort of hex format but unsure since I do not have a hex editor on this PC.
The idea behind the "Pirates" (they are actually Mercenaries) is a good one but executed poorly. There should be some sort of selection given to the user on how frequent they would like raids to occur. Currently its 12 mins, maybe give us an option to set it to either 12, 18, or 24 minutes?
I think the title of my topic is kinda self explanatory but if its not heres why I ask why are they called Pirates instead of Mercenaries. They don't steal from you and all they do is collect bounties by attacking your ships and worlds. Those are traits held by Mercenaries and not Pirates.