Thanx, the english.str has been a pain to add stuff too. Great help!
izanagi11
Hi guys, some updates to your question. [quote] did you take the capitalshipinfo back to 5? it seems the game will not allow more than that for cap ship types. [/quote] Yeah, I did, unfortunately no luck for me =(. [quote] To the original poster: I haven't tried this myself yet, but did you also copy and rename a mesh file for the ship to match the name of the new entity file? You may also need to copy and rename texture files. Not having any
Hi there, I'm trying to create new ships, unfortunately I'm getting mini dumps. Here the steps I took... 1) I copied "CAPITALSHIP_TECHBATTLESHIP.entity" to "CAPITALSHIP_TECHBATTLECRUISER.entity" 2) In my new battlecruiser file, I changed the NameStringID and DescriptionStringID 3) add the new strings to string\english.str 4) edit playertech.entity changed the "capitalShipInfo" count from 5 to 6 and add entityDefName "CAPITALSHIP_TECHBATTLECRUISER" 5) t