Doomfest_23

Doomfest_23

Joined Member # 2793635
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The idea of planets orbiting their star would provide a way of eliminating phase lanes. There's an old game call Malkari which is about a planet that was ripped into chunks of rock by 2 stars. You must colonize those chunks of rock. However, they are constantly orbiting their stars at varying speeds. The strategic element came in to play because one second you could be all alone on the far side of the system and 20 minutes later be in the middle of enemy territory. You had to anticipa

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I think having all races' mines drift towards enemy ships is a good idea in theory, but there are a couple obvious problems with this idea. 1. If they were placed on the Zaxis and they began drifting towards a ship, they would be slowly drifting back to a 2D formation. 2. Drop a few scouts in just before the fleet and "aggro" the mines, and then lead them around in circles or at least to the opposite side of the GW. The only way to prevent this from happening to destroy the sc

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