Its not much of a 4X, but its not a pure RTS either. The problem is that it halfasses both aspects.
Ibian
[quote]You bought an RTS, not a 4X game.[/quote] Why do people keep saying that? This is not a RTS, or a 4X, its a RT4X. Its an entirely new concept, and at this stage really more of an experiment than a full fledged game in my opinion.
Always get the Drath mixed up with the badguys. Must be how they look. Anyhow, Im unimpressed with the planet busting cannon. Oneshotting planets is nice and all, but the defenses and fleets still have to be killed the normal way. Havent played the other races yet so no comment on their ultimates. Re: Lore: The lore is made up. It can be changed any way they want. But lore is a bad excuse anyway as this is, well, a game. Gameplay>*.
The Drath wanted to exterminate all life in the galaxy. The Drengin just wanted to enslave everyone so they could use their skin as a food source. It was still possible to get a diplo victory by allying with them (never actually did that, usually i had those insectoids wipe them out for me, but in theory). This game, while being the first of its kind, is just too simple. It comes down to who can build the mostest ships the fastest. If we cant get some non-genocidal victory conditions, t
The Civ games have several peaceful ways to win. So does GalCiv2. Why is genocide the only option in this game?
Is it possible to win by way of cultural planet flipping? I have all of one game under my belt right now and it kind of bothers me that this seems to be a pure war game, given that im used to winning GC2 through diplomacy and alliances without firing a single shot.