cmdrleeadama

cmdrleeadama

Joined Member # 2839424
0 Posts 70 Replies 100 Reputation

damn dude, this mod is incredble. my main concerns rest with the total health of most of the units. I think that either the health of the units needs to be dropped or the repair capacity of repair platforms raised, because right now i don't want to wait 10 minutes to repair a leviathan after a battle, then move on to the next one. the models are absolutly incredible, though.

157 Replies 390,686 Views

[quote who="whitefire12" reply="9" id="1890478"]i loved what you have done with the game.. the one down side with playing federation ships... they dont last long in a fight i had a hand full of klingon ships ransack my home planet i sent every ship i had to try and fight them off haa ya had my ass handed to me i had aone where to of my capital ships were taking on 3 ka vorts and still lost.. two galaxy class didnt last very long i know this is just a demo so i under st

525 Replies 1,526,845 Views

[quote who="ManSh00ter" reply="3" id="1874400"]The Yuuzhan Vong dovin basals can pull down moons on top of planets. But since we don't have moons in SoaSE, no worries. [/quote] lol. lets add the scarheads just so we can kill them lol! on a serious note, is there any timeframe for release? and are you going to release for 1.1 or just 1.05?

1,794 Replies 4,171,456 Views

[quote who="Major Stress" reply="20" id="1865575"]The Torpedos (of any kind in the mod) are missile weapons meant to home in on targets which is canon. The way missiles, and all other weapons fire in sins is hardcoded. You can change only the speed, the range, the damage it does, the rate of fire. For missiles how fast they turn, and what effect they use. Thats it. I explained this before here on the forums, and on the readme. However i will go over it again. Sins use's a 180 degree firi

525 Replies 1,526,845 Views

[quote who="FleetAlex" reply="5" id="1860906"]Hey Major Stress, Would you be willing to add in a ready-made BORG faction if it were constructed independently, without you having to do any of the hard stuff??? No It's honorable to decide the direction of you own mod, and in turning down an offer to have the work done for you shows how important it is to you to not have the Borg. So I have to ask, why are you letting 7 Deadly Sins "Borg" your mod? (maybe I shoul

525 Replies 1,526,845 Views

[quote who="Destraex" reply="24" id="1860405"]stress were there any fighters at all used by any races in star trek. I mean real carrier based fighters like the ones in the sins defence hangars? Just thinking that hangar defences may need to be something else more like, frigate defences? I will leave the balance up to you, but I am hoping to see the relative power from cannon ships stay roughly like it should be. Great stuff[/quote] Can we get some ships that kill fighters? t

525 Replies 1,526,845 Views

un-freaking-believable. if i could make a suggestion for when you do balance it, cruisers should get scaled down in strength, methinks. the computers go nuts building them, and all of the sudden its defense-defense-defense with defensive turrets that are useless because they are scaled to regular cruisers, not the higher-stat ones like dominion BCs or romulan ships especially.

525 Replies 1,526,845 Views