ABarge

ABarge

Joined Member # 2853747
1 Posts 2 Replies 88 Reputation

Hello, I like how in games with more then one galaxy everyone starts within one particular galaxy. This makes sense for both single player and multiplayer. I think of the current beta as a multiplayer style game - the single player you could start as a single planet and have a faction leave the planet for another planet and then access to ships and stuff grows as time goes on etc etc. Don't get me wrong I like the current setup for all players starting in one galaxy - this puts the p

6 Replies 1,938 Views

I love the artifacts idea - but I think it can be expanded on to be a bit more fair/strategic/luck then it currently is. I've tried my best to break it down into simple portions. Artifacts are randomly placed on planets. Instead of the current system of knowing immediately upon discovering the planet it should go one step further. The planet has to be occupied and occupants can "discover" the artifact - however the original method can be returned as long as research to "scan a planet

13 Replies 4,547 Views

Hello, Played my first game today - 5 hours to finish. My notes so far: Based on Beta 2 goals: No crashes, 5 hours straight start to finish in a small galaxy. UI interface was easy - as was figuring out everything. UI issues - sometimes I wanted to divide up my entire fleet to make defending my planets easier - IE a few ships here a few ships there - a method to view all ships and their current locations would make it easier to assign defense spots rather then going t

595 Replies 414,574 Views