Kaleshwara

Kaleshwara

Joined Member # 2855265
7 Posts 25 Replies 193 Reputation

Yeah, but I am the customer. If I'm considering paying over $50 or whatever for a game that says "switch between the role of emperor and commander" that is what I want. If it is only 50% of what they say they're selling, then I won't buy it and neither should anyone else with at least 50% of a brain. Giving the planets more options in their growth as suggested above couldn't possibly be that much more work for the developers and perhaps including the more emperial dominance of such things as rel

16 Replies 30,977 Views

I agree with all of you, but c'mon. Civilian ships and "cars/buses" would add another whole layer to the game to expand upon in a simple yet entertaining way. They would look cool, they would be loads of fun to decimate, you would be somewhat obliged to have to protect them (for the culture thing or w/e) and ect. ect. ect. without I imagine having the developers do a whole lot more programming.

21 Replies 37,289 Views

I read in an earlier post that the Capital Ships are quintessentially the 'Heroes" of the game. That's great in my opinion. They level up. They gain experience. They are customizable. You also I can imagine grow attached or have a sort of feeling for them after a while because of their uniqueness/time of use and having your emotions be a part of the game is to me important because so few games actually do that. The Capital Ships are 'heroes' for the reason that they fight for/fight to defend the

16 Replies 30,977 Views

I forgot to add this but I also meant to say that besides there being 'large' civilian ships a third the size of your military ones, also perhaps include 'fighter sized' civilian 'cars' or 'buses' ( the " " for lack of a better word) in traffic lanes like that portrayed on Courosant in the Star Wars series only between planets and their moons/orbital platforms or perhaps even neighbor-side planets.

21 Replies 37,289 Views

I know I saw a small post on this already, but I really hope Sins is not like so many other RTS games out there in that it lacks the civilian 'feel'. I bought Command & Conquer 3 a while ago, which is a fun military war game, but it got really really boring after a few days because that was all it was, no Sim City like civilian growth to either help grow or an enemy civilian society to destroy. It got boring because it was simply 3 factions fighting out in a who can build to domination the faste

21 Replies 37,289 Views