Regarding 5, I actually find if I send a fleet into a system, they'll naturally fall to their specific roles. ie, the assault ships form the line and start pounding away, the carriers hang back and launch fighters, the support ships populate the middle and boost/repair whoever's being hit. Even if I target a specific ship, most of the non-combat ships (flak, support, carriers, siege) hang back and do their thing, rather than move in and attack the primary target. Fighters and bomber
misterbook
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Seemingly insignificant, but: more portraits.
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