[quote]There's some bug with my nVidia driver that the game will freeze if I set the bump mapping to highest. nVidia says they're looking into it. So the game can actually look better than this (just not on my laptop right now until the new driver update). So if you do run into a problem with your nVidia card, just tweak down the settings. We'll post when nVidia has an update. But it looks gorgeous either way.[/quote] I have a Geforce 8800 GTS, still using some older drivers and the gam
Askis
[quote] Plus, if the Penny Arcade guys like it, you'll get a nice boost there. [/quote] They do like it ;) "Installed Sins of a Solar Empire on the Night Engine yesterday, to see if it would be something we'd consider advertising. Uh... yes. Yes. Yes a thousand times over. This is why it's nice to work with a smaller company, because if they want to advertise something on your site, they're not pulling from some budget a year in advance of the game'
I do understand the reasoning behind the PJI nerf, but I still think that they are too weak right now and I think there would be a way to improve them without making them overpowered again: Give the PJIs an activated ability which should either a) block all phase jumps out AND in for all ships, friend or foe (basically a full phase space disruption) for x seconds. b) block phase jumps out of the well in a radius around the PJI for x seconds (so depending on placement either stop