Anubis208-RG

Anubis208-RG

Joined Member # 2941526
9 Posts 299 Replies 326 Reputation

This is funny. I thought I was the only one. I use Google Desktop and I've noticed that if it's on when I'm playing sins, the planets are all transparent (it looks kind of cool, actually.) I closed Sins, closed GD, restarted sins and everything's back to normal. I also saved a gave with the transparent planets, just to see what would happen. It turns out that when you load it, it looks completely normal. Basically, this has no effect on the game, save the transparent planets part... <br

19 Replies 12,287 Views

I like them in all games except 1v1s. They make great annoyances to your enemy and great experience points for your capital ships.

69 Replies 35,816 Views

If at all possible, please try to do it on the forums (it's a formallity), but, if all else fails, yeah, I will approve your application here.

78 Replies 43,979 Views

@ EvilTesla Actually, we just got 2 more members today... (And, no, Demujen was not one of them.)

10 Replies 38,596 Views
Reply to SPORE in PC Gaming

What's with the "every 10 days thing," anyway! Does EA really think that I'm going to play my LEGAL game one day, and then go out and get a pirated one and play that the next day?! @Multi You could always incript your private files, if you really want to.

116 Replies 259,299 Views

I would try to convince you to go this Hopeful Horizon, but right now, RG need more memebers. ;)

10 Replies 38,596 Views
Reply to Clan Council in Sins Clans

Only about 2/3 are active, though. :)

78 Replies 40,116 Views

Plus, in the patches, the old files are overwritten, so it is impossible to have the newer patch play old saved games because of the difference in code.

17 Replies 61,270 Views

Bounty not only makes pirates go after you but also gives an incentive to other players to attack you, as they can collect the bounty when they destroy your ships, structures, and planets. It is for this reason that placing bounty when there are no pirates is still allowed. Now, as for the one on one (there is no one else to collect the bounty), it's probably a bug. Unless, of course, ToJKa is right about them being Advent.

10 Replies 21,627 Views

To destroy a ships, you just need to destroy its hull. If your phase missiles can destroy the hull before the sheilds, then you just saved yourself a lot of time.

16 Replies 70,591 Views

And, you would think that there would be more than one squadron on a carrier... Maybe they could have their dps slightly reduced.

11 Replies 7,810 Views

Hopeful Horizon will be having a make over in about a month or so, but for now, feel free to have Para (or yourself) contact us on our forums under our clan xhalenge section (or whatever it's called).

10 Replies 10,834 Views

Look here: http://hopefulhorizon.890m.com/forum/showthread.php?tid=31

44 Replies 28,885 Views

[quote]Wow five time, that must be a record!But what would you call it, and could it also replace the Kostura Cannon, and just have other upgrade, that stacks on top of this one.This fleet bounes, would give more of an reason, to build fleets, other then, to not use hot keys.[/quote] Thanks. Possible Name: Zero-Point Energy Siphoning Maybe the Kostura Cannon could turn into a tech that would double the affect of the affore stated tech. This (above stated plan

50 Replies 19,274 Views

Hey, sorry about that. I really didn't mean to post that 5 times. I am not trying to spam this thread. (Man, I hate these crappy forums!!!!) - no offense to Stardock/Ironclad

50 Replies 19,274 Views

You could replace RA with a tech that includes all of the following: Give all ships a 10% increase in sheilds, hull, antimater. Increase all ships' attack damage by 5%. Increase all ships' regeneration/repair rates for sheilds, hull, and antimatter by 10%. Make all ships 10% cheaper. Or something like that. Right now it's almost impossible to defeate someone with RA on a large, multi-system map.

50 Replies 19,274 Views

You could replace RA with a tech that includes all of the following: Give all ships a 10% increase in sheilds, hull, antimater. Increase all ships' attack damage by 5%. Increase all ships' regeneration/repair rates for sheilds, hull, and antimatter by 10%. Make all ships 10% cheaper. Or something like that. Right now it's almost impossible to defeate someone with RA on a large, multi-system map.

50 Replies 19,274 Views

You could replace RA with a tech that includes all of the following: Give all ships a 10% increase in sheilds, hull, antimater. Increase all ships' attack damage by 5%. Increase all ships' regeneration/repair rates for sheilds, hull, and antimatter by 10%. Make all ships 10% cheaper. Or something like that. Right now it's almost impossible to defeate someone with RA on a large, multi-system map.

50 Replies 19,274 Views

You could replace RA with a tech that includes all of the following: Give all ships a 10% increase in sheilds, hull, antimater. Increase all ships' attack damage by 5%. Increase all ships' regeneration/repair rates for sheilds, hull, and antimatter by 10%. Make all ships 10% cheaper. Or something like that. Right now it's almost impossible to defeate someone with RA on a large, multi-system map.

50 Replies 19,274 Views