flappman

flappman

Joined Member # 2946252
0 Posts 2 Replies 61 Reputation

Okey. Tested a little with some maps I made. Made 2 random maps, with 1 and 3 stars : This resulted in the invisible units/structures for some reason. Tried the maps which the devs made that came with the game, and so no problems in the start of the game. Some anomolies as said above with stars to close to eachother when random generated. Further I tested for those chasing bombers out of system, and those are still in effect, and somehow very frusterating when they use ages to retur

269 Replies 206,696 Views

Some bugs I think is here. 1. I noticed fighters/bombers in system (from the systems bomberbays) follow tradeships and others ships leaving system per hyperspace, even if the fighters/bombers do not have hyperspace capability (unless this has been granted in Beta 4) 2. I have also noticed ships when I got the 'Highly Attuned Sensors' so I could see all hyperspace trafic, that non-player ships jump or is enroute to non-existing systems/planets and just dis

269 Replies 206,696 Views