Kyle Fesy

Kyle Fesy

Joined Member # 2981544
5 Posts 46 Replies 214 Reputation

hiya, i'm trying to install this with a vanilla version of sins v1.191. i tried both 1.3a and 1.3b and neither have worked. do i have to downgrade to an earlier version of sins or what can i do to solve this?

1,334 Replies 3,497,075 Views

i think those are great ideas, but you shouldnt have to much control over pirates other than who can attack... i mean thats the point of piracy right? Freedom.

35 Replies 68,725 Views
Reply to PLZ HELP in Technical

is the game not working or the editor?

4 Replies 2,079 Views

i think you should be able to research a tech that allows you to build phase lane accelerators at each planet so you can jump faster between planets, similar to freelancer with "phase lanes"

125 Replies 326,502 Views

simply stated sentence about the fact that the scout, with proper support and a small pinch of luck could defeat the cap in approxamately 2.5 secondS EAZ78294J5

31 Replies 128,597 Views

i think for the absolutely amazing sales the games has achieved, the online is not reflective. i mean if they just got the betas straight and released a 1.1 patch. but unfortunately i don't think entrenchment will help the online. but honestly, this game isn't battlefield, it doesn't live on online play. if you took a poll, the majority of people that play sins play singleplayer. that simple

25 Replies 47,578 Views

[quote]One thing I would like to see changed as well with pirates is whenever you pay them off it's really whoever can afford it (obveously) but also whoever sits at the pirate screen with their mouse on the bounty button the longest as well, since after the timer hits zero you don't know how much time you have untill they launch which really get's to me since I don't wanna sit at the pirate screen for like 5 minutes...[/quote] yes, i hope they do add two timers to the

28 Replies 50,461 Views

i was just flippin through the old Beta 4 pics and i saw this ship and said "hey that looks pretty cool, why ain't it in the game?" does anyone recognize what ship this is and who it belongs to. i played beta 4 and don't remeber ever seeing this

3 Replies 10,914 Views

[quote]How about enhancing the pirates? -ability to pay them to attack a specific planet.. hunt a capital ship.. structure?[/quote] Yes! that would indeed be nice. making pirates more accurate would make offensive strategies just as they should be... Chaotically Planned!!! (not to put you astray but honestly, you can have the pirates attack one front as you attack another, basically either splitting their fleet or distracting it.) <

28 Replies 50,461 Views

[quote]. Here is a strategic area of the game, I feel that stars should be able to be buffed so that they serve as a defensive area as well and not jsut a door to a system like they currently are. I find it really annoying that in order to protect an entire system you need to buff out all the planets phase jump connected to the star or else if oyur whole fleet is at the star the enemy could come in, phase jump and get a few attacks in on a planet before your fleet arives to defend. Maybe a mo

28 Replies 50,461 Views

i'd like to see, like firefly said, and economic powerhouse. not only that but be able to more control your economy maybe add an power to a cappy to make them double a planets tax output for x amount of time... or of course make an economic focused cappy

8 Replies 36,160 Views

i've been listening to Coldplay's new song "Viva La Vida" and love it. and i'm really pumped cause i just won two tickets to Coldplay in Chicago at the united center from WTMX 101.9 here's a link to their new song http://www.last.fm/music/Coldplay/_/Viva+La+Vida

1 Replies 17,664 Views

when those reviews mean it has a steep learing curve, they more mean it has a steep "mastering curve" it'll take u a couple games to really expierence everything and even then, u still got a lot to learn from stragety to basic planet setup to choke-points to fleet strcuture to well...

19 Replies 88,986 Views

yeah, culture also effects how much cash comes in and how much crystal and metal. if the planet has 100% allegence, then it gets 100% of its possible cash and resources if the planet has 90% allegence, then it gets 90% of its possible cash and resources and so on...

7 Replies 2,432 Views

[quote]also, how bout the possibility of having a solar system on every map with planets orbiting around the sun with moons and maybe real asteroid belts like the ones we see on our solar system?[/quote] Note: i asked about this when i was in the beta and i was told that it would make the game extremely slow because of all the crap going on. [quote]imagine the depth of this with no lag would really set a brick stone for future generation[/quote] who are u kidding? my g

32 Replies 63,237 Views