GalaxyForge is bugged: - The InGameName parameter doesn't work Let's say you enter the name "Bob" for a CPU then you load the map in the game. The CPU will not have that name, he'll have a random name. - The OverrideRaceName parameter doesn't work Same as above, if you select "Tech" for Bob then load the map, you'll see at the settings that they all have "Random" races. -
Dreossk
But when the bug will be corrected isn't that going to mess up the map again ?
How can I prevent my map to be flipped in game ? Exemple in editor: ..... planet 2 ....... / ...... / ............................... Sun ..... / .... / planet 1
How can I prevent my map to be fliped in game ? Exemple in editor: ..... planet 2 ....... / ...... / ............................... Sun ..... / .... / planet 1------------------------------------------planet 3 <
Yeah but I don't want to click through all the Stardock & friends ads everytime I start the game. I don't want to see them like I can do in all my other games!
The option to Skip Opening Cinematic in the menu doesn't work. The game still shows the movies and even if you delete them, you have to press escape or the game game will be stuck at a starfield.