I think it's very annoying that units take damage whenever they please instead of when they are hit. I know it's something about subtracting hp when the shot is fired instead of when it hits, but I can't recall any game doing this in such an in-your-face manner. It takes away all the joy of shooting something if it's so obvious that it doesn't get hurt because of your shots but because of some mathematical formula in the background. Could this be synchronized in a future patch or is this
Szkeptik
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This game plays on an epic scale. My problem is that when you zoom all the way in from this epic scale to individual ships, the explosion garphics can be disappointing. I don't know if it's only a bug on my comp, or if it's meant to be this way, but when a ship dies it just disappears and then an explosion happens in it's place a fraction of a second later. Now I know this looks like a small thing, but in a game where you are able to zoom in all the way to a single ship and watch it fight you mi
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