GeorgeBe

GeorgeBe

Joined Member # 3024556
1 Posts 6 Replies 411 Reputation

Sorry guys, but I did try to preorder the game with 3 different credit cards. But stardocks website had a problem selling me the game online. I guess their sales department doesnt support Greece.

58 Replies 9,941 Views

Regarding the previous page about micromanagement and the game. I believe there should be plenty of micro. Now if you want to have little kids around 12 playing this and enjoying it you may want to make all this micro being handled for them. I say create an automanage micromanagement button for those who dont like to mess around with the little things. But in any circumstance you should make the overall game simpler. More options, makes a more complicated game creating a huge number of

85 Replies 21,241 Views

9) Missile fume tails should be replaced. Its very hard to see them even up close. You could do some fume tails like the ones the fighters in the game. Even though you still wont be able to see the missiles, you will see the better and more easy to see fumes. 10) The ships should start to loose some of their health when venturing too near in the sun. You could play alot with this one. Or you could make ships venturing too close to the sun invisible to the ones a bit further due to e

58 Replies 9,941 Views

I've only played Beta 3 with the only faction available being the normal "trade humans" 1) Dont like that the weapons on the frigates, capital ships dont aim at the enemy target before firing. On the Marza Dreadnaught the ship fires an enemy broadside while all its weapons are up on the dead front of the ship. 2) Add some simple animation. When a cannon fires, animate it being pushed back by the force of the projectile it just fired. Its easy stuff. 3) Nice blenders an

58 Replies 9,941 Views