[quote] Generally, computers win in micro contests and lose in strategy battles. The more a game leans to micro, the more their impossible to match speed becomes an advantage, and the more it makes up for not being able to match the creativity of a human. There are some that can strategize well, but humans draw on all their past experience, an advantage computer AIs cannot take advantage of. The AI is stuck at a certain point the devs built it up to, while the human
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[quote] Indeed, it wasn't that hard. Yes, the CoH AI is rather good, but it still fails to beat any slightly dedicated amature player. The same with any RTS AI. I simply chalk this up to RTS being far to complex, and requiring far to much planning to make a good AI for it. FACT: every single RTS AI is retarded. There isn't a single AI that can beat any semi-skilled human without cheating. [/quote] Funny, I reco
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[quote] See, this is why you rock. Try that with EA and they will laugh in your face [/quote] And I would laugh in your face for even trying.
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