I do agree that the 'inconclusive' battles, especially when dealing with cap ships is definately in parallel to Weber's books (of which I have not finished all of them :P I'm actually on book 5 right now). The series has become one of my favourites. Ideas from the series I'd like to see in the game? Hmm. Can't think of any off the top of my head that would be easily implimented. most things would require some serious restructuring. As a side note, for anime fans of space-epics,
Philamon
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Realism has no place in a video game; it's slow, it's monotonous, it's boring. Frankly I don't know how we live it. :P
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Very informative post, thanks OP ^^ As far as I'm concerned it's more or less what I expected from the in-game descriptions, save for the flak frigates damage against light frigates With armor being such a small stat I figured for sure it was a per-volley damage negator, doesn't seem like too terribly important a stat compared to more shields or hull, yet the armor techs for everyone(?) are futher along the tech tree than the hull tech, which is right from the beginning, little
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