TXT GameplayConstants maxShipSlots 2300 pingTime 10 zoomDistanceLevel0ScalarForPlanets 1.5 zoomDistanceLevel0ScalarForNonPlanets 5.0 zoomDistanceLevel0 1000 zoomDistanceLevel1 65000 zoomDistanceLevel2 4000000 nearFarThreshold 180000 baseHyperspaceRange 1000000.0 jumpAngle 45 No option to make them visable though
generalerror
Its set to a 45 degree angle on the lanes by default TXT GameplayConstants maxShipSlots 2300 pingTime 10 zoomDistanceLevel0ScalarForPlanets 1.5 zoomDistanceLevel0ScalarForNonPlanets 5.0 zoomDistanceLevel0 1000 zoomDistanceLevel1 65000 zoomDistanceLevel2 4000000 nearFarThreshold 180000 baseHyperspaceRange 1000000.0 [B]jumpAngle 45[/B]
yeah this is looking nicely indeed but i gues most crashes are mem issues ill try and see what my dumpfiles tell me thnx
yeah i know i should send it to them to read it but then again i bet they get loads of them all day ^^ Thnx for the quick replys though guys ^^ ill just send them the last one and delete the rest of them since they are 6 meg each
Now and then Sose crashes and makes a nice minidump file. Has anyone figured out how to read the things im trying to figure out whats going on and hoping for a clue in the dumps. I mean i know it is probably vista going nuts as usual but still.
Well if some one flys into your gravwell with 200 frigates with moving turrets its going to be a resource drain on any system i think thats why they left them out
[link="https://www.sinsofasolarempire.com/downloads.aspx"]WWW Link[/link] There under the download section of this site :) have fun
I find it pretty silly they put the mod dir there since some peeps have trouble finding it since the dir is hidden and all. But there are loads of programs that put crap in the Appdata/local dir
yeah iv seen it happen a few times it gets confused and just sits there
some how i think with the current turning circles fights will take about a day and the entire Grav well. if the frigates move like the fighters :SURPRISED:
I usualy play against the AI myself ;) ill just try the mod on the next lan and see if it works
Quick question anyone know if the mod files work for other players if you host a server ?
Hello you sinners What this mod does: The siegefrigates have there shields reduced with 200 points and now only regen them at a 0.5 rate instead of the normal 1 per second. The orbital defence platforms now have shields by default yay ! I'd like to make it a upgrade but ill wait till the full modpack to try that ^^) What i did to the frigatefiles I just reduced the shields with 200 points and the recharge rate is 0.5 so its not realy ballanced but th