DemoKade

DemoKade

Joined Member # 3033165
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We were having a discussion in IRC again today about the PJIs and Siege frigates the idea of having whole grav well PJIs with effectiveness based upon the allegience of the owning empire. Something on the lines of double the delay of the current PJIs, but then with the allegience modifier applied to it. From the kind of tweaks given by frogboy as examples, this would likely have to be 1.04 or later as working out a whether there is a balanced way of doing this might take quite a bit of

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I think the problem (as mentioned by OGGleep) is that most "RTS" games in recent years don't actually have a great deal of strategy in them. CoH has some, but is largely a tactical game, WiC is entirely a tactical game, and even things like SC are largely on a tactical level rather than strategic. It is similar to how hack and slash, (particularly 3rd person) action adventures and RPGs have often been blurred in to the 'RPG' genre for marketing purposes. Both descriptions of Sins being

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