Yes, I desperately want better AI. They said the development team is now working on an AI overhaul and planning to release test versions to hear feedback.
onigiri
1. Select the planet with structures you want to rotate (not structures themself). 2. Press Advanced Planet Actions button. 3. Click Rotate Planet Orbital Structures. 4. Move the mouse cursor to see how the positions of buildings change. <
Yes, confirmation before surrender is definitely needed.
I can't wait to listen to the new soundtracks!
Thank you for replying and editing the title! I sent a PM.
The title "ソーラーエンパイアの罪II" on the Steam store in Japanese sounds quite awkward. Additionally, it may confuse people who bought the first title in Japan, as Sins 1 and Rebelli
I wanted to change the directions of my units without moving their positions in Sins 1. I think this command would be useful when players would attack fortified planets and starbases carefully, make their fleet wait in ambush or form fleet formations beautifully.
Happy new yea r!! [e digicons]:beer:[/e] Stardock, Ironclad, and all players, Take care of yourself .
I'm not skilled, however I like Sins and the MP. in future, I really want the sequel with a new lobby and auto-matching system, if possible... [e digicons]:moon:[/e]
The dev said it's under development. maybe next patch?
Hello, I am onigi.
We don't know who they are. We don't know where they came from. But we do know they are...?
there is no update for the release?
[quote]the Vasari Rebels feel their best chance for survive is to cooperate with other races and bring them along on their flight.[/quote] I found a curious sentence in the Vasari Rebels description. the union those separated from the trade worlds will be faced on unknown terror in Sins of a Solar Empire 2 desperately? in fact, they were already leave for other galaxy... (you know last scene in a rebellion intro.)
I just playing newest expansion. the Planets, Stars, and Dreadnoughts...I love everything on that. (skylark three is my favorite ship) thanks you for your great work!!
I’ve playing Rebellion in Windowed Mode, the video resolution option was not worked. my system spec: Vista 64-bit (Service Pack 2), AMD Pthenom II X4 3.1GHz processor 8GB RAM ATI Radeon HD6800 video card
New main theme music is...epic!! [e digicons]:moon:[/e]
Well, I checked some pact's work and found two bugs. Trade pact's Add extra hull buff is not working. and you get 15% extra cash by supply pact if you not yet researched fleet supply upgrade. (it's funny, did some alchemist or mage join TEC?! [e digicons]:rofl:[/e] )
I can be jumping across planet with ally gates. [e digicons]:moon:[/e]
Okay>[e digicons]:zzz:[/e]
Reference file say... BuffTimedChargesPlacing.entity entityType "Buff" onReapplyDuplicateType "PrioritizeNewBuffs" buffStackingLimitType "ForAllPlayers" stackingLimit 1 allowFirstSpawnerToStack FALSE buffExclusivityForAIType "ExclusiveForAllPlayers" isInterruptable TRUE isChannelling TRUE numInstantActions 2 instantAction buffInstantActionType "PlayPersistantAttachedEffect" instantActi
Fantastic. [e digicons]:waaaa:[/e]
No.(Edit:sorry,I didn't read "major") However it's one of problem in huge problem.
Nice form!