onigiri

onigiri

Joined Last seen Member # 3033357
10 Posts 47 Replies 10,520 Reputation

Yes, I desperately want better AI. They said the development team is now working on an AI overhaul and planning to release test versions to hear feedback.

1 Replies 512 Views

I wanted to change the directions of my units without moving their positions in Sins 1. I think this command would be useful when players would attack fortified planets and starbases carefully, make their fleet wait in ambush or form fleet formations beautifully.

1 Replies 30,452 Views

Happy new yea r!! [e digicons]:beer:[/e] Stardock, Ironclad, and all players, Take care of yourself .

3 Replies 25,126 Views

[quote]the Vasari Rebels feel their best chance for survive is to cooperate with other races and bring them along on their flight.[/quote] I found a curious sentence in the Vasari Rebels description. the union those separated from the trade worlds will be faced on unknown terror in Sins of a Solar Empire 2 desperately? in fact, they were already leave for other galaxy... (you know last scene in a rebellion intro.)

45 Replies 29,980 Views

I’ve playing Rebellion in Windowed Mode, the video resolution option was not worked. my system spec: Vista 64-bit (Service Pack 2), AMD Pthenom II X4 3.1GHz processor 8GB RAM ATI Radeon HD6800 video card

0 Replies 6,629 Views

Reference file say... BuffTimedChargesPlacing.entity entityType "Buff" onReapplyDuplicateType "PrioritizeNewBuffs" buffStackingLimitType "ForAllPlayers" stackingLimit 1 allowFirstSpawnerToStack FALSE buffExclusivityForAIType "ExclusiveForAllPlayers" isInterruptable TRUE isChannelling TRUE numInstantActions 2 instantAction buffInstantActionType "PlayPersistantAttachedEffect" instantActi

2 Replies 5,005 Views