So you're saying everyone should be rushing ***holes just so you can get wins? I thought the point of a game was to have fun. You can have fun without winning. Also what if your rush fails? Then what are you going to do? Quit because you can't do anything else now? How is that any more useful then going for economy? While it is annoying that your allies leave because they made a bad choice, that's what this game is about. Choices. You can choose to go economy. If the enemy doesn't rush then it w
Hybok
Huh... that explains the Vasari ship crew that had gone insane from fear...
Personally I haven't had any problems with AI sticking to anything. Only problem I've had was the loading screen as of version 1.3 but that's only minor and doesn't interfere with play at all. And of course you're going to have to explore a planet to find bonuses. It's the same way in the base game. Asking him to make all appear immediately just doesn't make sense for some of the bonuses anyways. The ones that would be plainly obvious are seen immediately upon seeing the planet or colonizing it.
I have to agree (strongly at that). Great work IC/Stardock. :D
1. Try a high setting. If I remember right the game doesn't start on full. They're under Effects by the way. 2. It takes a while getting used to but is really effective at getting it's job done. 3. You can move up an down. I can't remember how though. Not sure if it affects weapon ranges or anything though. 4. You have to click the button right below the map list. It will cycle through small, medium, large, and custom maps. 5. Turn off auto-place button just t
That works perfectly. Thanks for the help everyone.
Thanks for the help Uzii. Your Sins Plus mod is great by the way :p .
Thanks for the responce but I think I worded the question a bit wrong (just re-read it). Is there a way for the Galaxy Forge to put in planets like Uzii's Forest worlds and such? Aside from randoming them...? Thanks again.
Just a quick question about the map editor (Galaxy Forge. Not the in-game one). It doesn't work with mods does it? I tried checking if putting it in the mods folder works but it didn't. Does it, at all, work with mods and in the chance it does, how do you make it work with them? Thank for any help.
Umm... That link looks like it's a mod for Galactic Civilizations 2... Atleast those screen shots at that link do.
The Shift key used to increase the amount sold/bought/sent at any time when held in the market and diplomacy screens. I downloaded the patch today and... the shift key died. It doesn't work for me anymore. If I hold it down in the market nothing happens. Do I need to set it up to use shift again or what? Not really a game ruiner but it's a pain clicking the button 5 times as much as you needed to before. It seems hitting Esc doesn't bring up the menu anymore as well. Thanks for any help.