solar flares around a star, with a cycle for when they peak and wane. any ships lurking around a star ( say, camping it for any incoming fleets from other stars ) run the risk of suffering damage or possibly being destroyed if they wait too long. pirates should take note of players attacking them who are not their current victim, so its not such a big turkey shoot at times. if enough of their fleet gets destroyed en-route, perhaps change target to the aggressor and call for reinforcemen
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