[quote]Can use Bailknight's graphic mod with Heavy Nova ? Or are there any conflicts from preventing this ?The gameplay changes in the Baliknight mod (those found in the GameInfo folder) should not be used with HeavyNova 1 or 2.The gfx changes in the other folders work just fine with it though.[/quote] Thanks for clearing that up !
Moritzio
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Hey just stopping by to congratulate you on your mod. I have lurked this thread for a long time, and so far it looks like DoV is going to kick ass when it comes out. Your attention to creating an interesting back story is very nice. Just a question: how different are ship roles (spacecraft defense, anti-spaceship) and ship classifications (frigate, cruiser, destroyer) going to be between each faction ? For example, the Royal Navy (the real life one) uses destroyer mainly for
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Bump for this thread. What happened to your mod ?
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Can use Bailknight's graphic mod with Heavy Nova ? Or are there any conflicts from preventing this ?
21 Replies
15,258 Views