I'll vouch that the AI is better on a larger map. My belief is that the AI has an easier time because it's harder to find strategic choke holds on the larger maps. I'm just an hour or so into my new game (medium map, three teams, four players) and the two members of team #2 attacked me simultaneously. One attack was an effective counter-attack, while the other attack was an ineffective assault (but still, it got my attention). I've changed my position to "the AI sucks!" to "I will wait
Mark12344444
You should be able to get the electronic download from Stardock. If something happens to your computer, you can download the game again without a hassle. It's really quite nice. And, with the exchange rate being what it is right now, it's a steal.
What is your opinion of the AI? I'm baffled by a recent Gamespy review of Sins that called the AI "very good". In my experience, the AI is passive, doesn't defend its territory, and doesn't adequately defend its home world. In four games, I've only been attacked in force three times. In two of the attacks, the attacking force retreated almost as soon as it entered the gravity well. In the third attack, the attacking force was decimated by platforms and bombers. I didn't even bother send