I'd really rather not see karma in the game until the connection issues are resolved. I don't want to lose karma because my partner gets dropped during loading and I don't feel like trying to win a Domination 2 on 1. Some modes really just aren't playable down like that.
Lafinass
[quote who="Frogboy" reply="7" id="2212808"] Quoting SThaler, reply 4 quoting post /localproxy (if you have a monster machine with a really really good network connection you can let people who can’t connect route through you which lowers lag – only do this if you have a very fast UP speed). What is "very fast"? If you have to ask, you probably don't have fast enough. [/quote] This is a pretty crappy answer. I'v
/signed I've killed 3 teammates so far, and ALMOST killed myself before remembering I'd died there earlier.
Farming. That's the only reason I ever quit. If the outcome is clear and one side should have won, but are blatantly ignoring objectives to farm kills? I'll quit that. Losing is fine and natural if the other side is trying to win, but I'm not too keen on spending 20-30 being farmed for favor.
As someone who has more than once found himself on a banlist for 'rage quitting' a game due to a computer crash, I'm going to pile on my opposition for this sort of system. Too many times I've seen people, in for example DOTA, banned for petty juvinile reasons that has nothing to do with the player as an individual. Just give it time, they're already mentioned a Karma system on the horizon.
I've seen this as well. A single regulus held an entire lane against our push for the last fortress. It was pretty silly.
All this pre-made team hooplah is fine and well, as long as it sticks to pre-made vs pre-made. Nothing worse than trying to pull together a bunch of strangers against a pre-made team with established comraderie and tactics.
Balls... Hate Gamestop. Love Stardock.
The viability of uneven teams is VERY dependent on the game type. A skilled player can handle say Slaughter, or Conquest if it's on the right map. But Domination? Completely hopeless. Just last night I was placed against 3 opponents on Domination and it was just silly. They didn't even fight me, they just ran around capping whatever flag I wasn't capping. The logistics of it simply made it impossible to win.
Agreed. When I'm hitting for 200-300, a snipe with a cast time that only does 600-800 is a bit 'meh'. Particularly on a DG with a built in snare. If you're winning the fight enough that the snipe will end it, then they're probably not getting away from you anyway.
It shouldn't take 30 seconds to get your full army up. The cooldown make sense, but not to summon 2 of 4. When an assassin can easily dismantle my troops, I find myself spending much of my time running around at half strength or less.
[quote who="DatonKallandor" reply="1" id="1984138"]The TB has only a single stun - that's hardly a "stun fest". You're overreacting massively.[/quote] I would assume he's referring to an entire team or simply multiple TB's. If they're working together, it would be entirely possible to stunlock.