I'm curious as to the reason to pick port 6112 for game hosting. Blizzard uses port 6112 for it's World of Warcraft patch downloader. In my home, we have 5 PCs which play WoW, so I use port triggering on 6112 to allow for all of the PCs to be able to download patches. When I tried to host a Sins game, it informed me that triggering would not be sufficient. That's pretty obvious since I'd have to be accepting unsolicited incoming connections. My problem then becomes thus: do I
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