Ill definetly love to play again, I loved easily countering Astax's single unit type spam. lol, good player, great micro, but single type unit spam can easily be countered, try, http://spreadsheets.google.com/pub?key=p7xc_snd9Cc-6o2UwvPEWUg&gid=0 it will help it what is useful against what.try mixing up your fleet, a strong diverse fleet can almost alway defeat a mass spam of the same thing, definetly in the hands of someone who knows how to play really well. But excellent game, minus t
Mackdaddy2887
There was a decent battle going on, I remember seeing about 3-4enforcers, 2-3 transporters, 5-6 assailiants, 2-3skirms, not some uber fleet. 3proph had just gotten 1st fleet right before the dump, I remember him saying, "alright guys, I got number 1 now, we gotta get those gates" I know for a fact we were 1,2 and 3 in col, and eco. I think i was 4th in fleet, being probablly, Hunting hit second, astax 3, me 4, and jinx or whoever who just got wiped by 3proph, was eitehr 5or6. I had a quarter o
Hello everyone, im [GE] BillyIII I played in the game vs eZ, aka clan X. It was a pretty close match, they rushed pure fleet, not so much economy or colonization. Do note, however that when you increase fleet supply, up to as high as he had, your economy really takes a hit. It was a close game, but a random minidump ruined the game. It was a fun and definetly a challenge. I believe our eco, colonization which was 1,2,3 for both, would have played off in the end for us. Note Astax only had home
im sure [GE] will be glad to play you, note the fact that pirates are an intergral part of the game and will be in use.
I think it would be an awesome idea.. i have to agree with Uzii, i was completly shocked when All my culture didnt benifit me in the manor i assumed.Surely, it would help me colonize a planet thats overrun my rebels or nuetral factions, my culturual influence is so powerful it unites the populace!!!....alas..no! Or my culture is so aluring it causes an enemy planet who's allegience is dropping to become neutral, then after a little bit of time actually want to join me as well. alas... n
[quote]One mroe thing is, it's fine and dandy upgrading weapon damage, but what if your opponent turns to flak, will you be making lrms still? NO. So your upgrade will turn useless. Keep this in mind[/quote] even more to the point that upgrades are useless, thank you.
ok so im going to take the dreadnaught into account, forget the dunov, since the dreadnaugth does mroe missle damage, no reason to account for dunov. Im going to use the missle dam factor only, since the other two damage types remain the same, thus canceling. marza does 28 missle damage, and 29.4 if you add 5% ok, and adding in the extra +28 damage to y in equation 2 and adding in 29.4 damage to x in equation 2. y(11)+28=x(11.55)+29.4 redoing the math yeilds:
yes I did the formula's in a similar manor for metal, and for crystal, and crystal its even worse trade off, but for metal, it is more viable around 41 LRM's instead the 44 mark.
yeah I too was wandering what the Spacies ponies was.
hmm... I didnt bother looking over it, so I hope I didnt switch around any x's or y's or anything, but the math is all correct. oh YEAH, And next up on my To do list is that lovely Hull upgrade, yep buddy, your next! Oh, I forgot to mention that this is a Static type problem, in reality, The 5% increase would loose DPS at a faster rate than the standard LRM, because one ship is worth more dps than the standard ship, so say at the 43.6 vs 45.78, they would have eq
hmm... I didnt bother looking over it, so I hope I didnt switch around any x's or y's or anything, but the math is all correct. oh YEAH, And next up on my To do list is that lovely Hull upgrade, yep buddy, your next! Oh, I forgot to mention that this is a Static type problem, in reality, The 5% increase would loose DPS at a faster rate than the standard LRM, because one ship is worth more dps than the standard ship, so say at the 43.6 vs 45.78, they would hav
plz excuse any spelling errors. Ok looking at this from the standpoint of... should I make more LRMs or get the 5% damage upgrade?? Being that credits are your number 1 most important aspect and resource, im only considering them in the calculations. Plz someone correct me if I error in my math. I am assuming in these calculation that each side has an equal amount of credits to spend. LRM' s: 275 credits <FONT color=#00ff0
plz excuse any spelling errors. Ok looking at this from the standpoint of... should I make more LRMs or get the 5% damage upgrade?? Being that credits are your number 1 most important aspect and resource, im only considering them in the calculations. Plz someone correct me if I error in my math. I am assuming in these calculation that each side has an equal amount of credits to spend. LRM' s: 275 credits <FONT color=#00ff0
I noticed alot when taking courses in college, that ALOT of different religions are based off so much similiarities that its not even funny, everyone believes certain things, and as so many years go by, their views end up becoming a new religion, w/e you call, whoever you call it, there is one supreme being that has done alot of stuff for alot of different people.
I agree with Sibilantae. Look back at the crusades, which got the europeans out of the dark ages. the europeans were nothing but ravage tribes.. aka knights, competing for teretory and killing lots of innocent people. Trying to fix the place, the pope declared that any christian knight that partakes in the crusade will have his sins forgiven and definetly go to heaven. That god wants them to kill the unbelievers(muslims, etc) and take jeruslem. They did exactly that, and slaug
Illums can be good, in close range, the LRM missles spin around your ship a few times before finally getting hit, while illums can get close and the three guns (front and one on each side) will definetly hit. So bring your illums in close range to the LRMs. try something like that, make your illums fly over the LRMs and the back again, they will spend all there time turning around while your side guns take them out.
If you are looking for a way to defeat LRMs... dont just amass carriers.... they will hunt you down, get something to fight with the LRMs while you keep your carriers as far away as possible. If he can get 50 LRMs, you should be able to get 15-20 carriers, 10LRMs yourself, 2-3 healing ships (or healing platforms), just make sure you have fighters, and use tactics, the LRMs drop like flies. Micro your fighters and make them all complete a pass on an lrm. A full pass of 15-20 fighters will kill a
lol Third... I think the ideas are cool concepts, be nice, he isnt dogging the game or bitching, he is actually giving cool new fresh ideas for the game.
Why is everyone arguing about competitive gaming, or casual or blah blah blah? good grief, I think all that the author of the thread was trying to say was that, after this market type stuff, that its hard for the vasuri, as a race, to keep up with another. As a vasari race player, i usually would sell metal, in order to get that few credits i needed, or sell crystals, or sell metal and use that to buy crystal, I would buy and sell until i was completly depleted and maximising the use
I play to loose, its the wave of the new millienum man, come on
Me and my guild all applied this and Played a game, out of four games at least 2 out of the 4 players received a minidump. Whats up?
oh plz... i want to play! Hello?
yes I have, ive played online tons of times, my Login for the forums is my email, billy-cunningham@&&&*** and my login to the Ironclad online is: Mackdaddy2887 i already have two names that I play on: Mack and Gramps
Ok.... this really sucks, i just came over to a friends house, and installed SoaSE on his spare computer, updating it, etc, ok we wanna play online against some others, and When i try to log in using my account.. it tells me Account name not found.... I was just playing at my house like 30 minutes ago.
OK... really, plz... WHY is there a quit option?? everygame i go to people beg each other, guys plz surrender, dont quit. Really.... WHY is there a quit option? If you cant commit to a game, dont go joining a 4v4 for 10ppl FFA?!? Yes I know some times there are emergencys and all that, so you should concede or w/e and surrender. I played a game last night where it was 3v3. We killed off one dude early, he QUIT.. so we still had to finish off his home planet.