Tranic

Tranic

Joined Member # 3040036
1 Posts 7 Replies 129 Reputation

For me, Sins Beta was almost bug-free with minor glitches. now with the actual release it freezes up on me after about an hour of gameplay. I recommend every1 that has a freeze-up problem,post here and give as many details as possible. This may help the devs sort it all out.

4 Replies 3,512 Views
Reply to Halo MOD? in Sins Modding

i'm prolly very late in asking this, but has any1 tried to contact bungie for some pictures of ships or specs on different ships?

2,504 Replies 4,909,483 Views

http://virtuallyblind.com/2008/03/23/mdy-blizzard-motions/ un-biased review of the actual case and documents from the case...

462 Replies 1,152,082 Views

That brings up another question... why didnt the devs consider allowing ships to "sling shot" around planets to get out of the gravity wells quicker(or even quicker intercepts of enemy fleets)? that would have added a very interesting tactical element to the game.

7 Replies 13,589 Views

Great Game! I'd like to add to other people's ideas as well as drop a few of my own. 1. Instead of just giving more squardrons or making a player research more squadrons for hangers; allow them to level up and receive them. You could also add a slight hit points increase with every level. I would suggest 5 levls max. 2. The same idea could be added to Defense Turrents, a slight dmg and hit points increase with each level. 3. Fix the Random Map Generator. It do

1,040 Replies 557,897 Views