Skraatch

Skraatch

Joined Member # 3040089
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I play Vasari, mainly, so part of this is probably only doable if you are Vasari. My usual planet defence is 10 turrets, 5 hangers, a jump inhibitor (to slow down their retreat), and a repair station. I think that's a fairly good build for how the computer attacks me. One of my favorite researches, though, is where my jump inhibitor (I think it's that structure, anyway) can detect exactly what ships are jumping to that planet. There's another one where I can see what is jumping to the planet

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I've mainly only played the Vasari, and even then only against the AI. What are you guys talking about with the TEC economy? I guess if they follow their backstory, they would have mining, tax, and trade route bonuses. Is that what it is?

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