[quote]If you are playing vs the AI, try the mod = Real Capital Ships V1.11, makes the capital ships as they should be - truely epic !!! great mod !![/quote] I agree with Cptn_Miller. Agent of Kharma, you should check this mod out. It does make capital ships twice as expensive (maybe not what you're looking for) but makes them frigate lawnmowers. Take an evacuator for a spin in that terran paradise you've always wanted and watch it weedwhack the hell out of those ne
Priax
"Uh, we had a slight weapons malfunction, but uh... everything's perfectly all right now. We're fine. We're all fine here...now, thank you. How are you?"
I'm am totally for moons around gas giants...great idea! :CONGRAT:
Hey, I might be interested in playing like that. Sounds fun. I'm in Indiana so it would be from 9 to 10 Eastern. I can make it everyday during the week. Lemme know if I can join you guys! Priax
I know this might step up the system requirements, but I would like to see maybe some more detail to the ships themselves. Recoiling cannons batteries that move with their targets as well as having the ships actually leave the factories after they are made instead of just popping up just outside...I know it's kind of a aesthetic thing (as opposed to gameplay) but I have always admired the Homeworld series for their attention to this kind of detail. You guys have done great with making the syst