[quote]Nothing you listed above is a bad thing IMO, All those reasons you stated as a fault is what makes this game good. You have to pick and choose and there's more than one way to go about winning a game, in other words its called STRATEGY, look it up at dictionary.com if you don't know the meaning of the word.[/quote] Yes and some people really enjoy Eve Online. They don't mind the long waiting or that it feels more like they are managing a spreadsheet than playing a game. I dont. G
TheTrueObelus
If you're into multiplayer I can definitely see how you might enjoy this game. Just hope they flesh out the single player element at some point. I see alot of untapped potential. Right now though I find myself falling asleep as I play. That's a bad sign. If a game doesn't grab you in the first day...then something is wrong. Feel like I'm just pushing around uninspiring blips. Planets seem all the same. No personality. Barely feels like you interact with them or your units. Just build a
Mostly my fault. Should have done more homework on this game. Didn't know it was so slanted toward multiplayer. Here are my problems with the game: --Single player skirmish vs comp wasn't enough for me. Where's my campaign or story? Why bother with a long intro movie if there's no follow up? Most RTS games have both so why can't Sins of a Solar Empire? --UI doesn't work for me. Design makes it easy to miss stuff. And you have to micromanage research and production too