can we have the ability in Multiplayer games to speed up and slow down games. I think it's currently only available in single player. And perhaps give the host of the game the option to allow this to be locked or changeable in game. Then for pausing. In multiplayer, can the host of the game designate if there are infinite pauses or limited pauses. It's kinda nice when you are just playing with one other friend and you don't care if each other needs to pause the game alot. It's more of
jarel1701
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Great game! I've so far played a couple medium maps with a friend to learn the ropes. I've had some epic battles with a normal AI opponent over a critical planetary system. That was fun. My simple suggestion for 1.03 is related to pirates. Pirates are fun, but would be more interesting if you could choose to not display the timer. Also, let there be an option when setting up a map that says pirates will attack between x and y. You can set x to 10 mintues and y to 20 minutes. So it will add a mor
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