[quote]Im running dual liquid cooled 8800 GTX overclocked to 675, 1075 shader clocks. I play the game at 2560x1600 resolution, with all details maxed and effects turned on. The planets need some graphical improvement. [/quote] Are those shader clock figures right? I have my gts 640 overclocked to 1600 on the shaders.
neems
Well I know nothing about modding, but wouldn't it be doable once the tools come out? Have a sequence of linked, possibly custom, maps; each one has limitations on available levels / abilities / tech tree. Start off with first contact with the Vasari and go from there...
Forgive me for not reading the whole thread - I am also new to these forums / the game as a whole. This idea may have been brought up before. The way I see it, the ships ARE moving. Have you ever been zoomed in fairly close to some ships, and they seem to 'slide' off camera until you reposition it? My take is that the ships are moving, but it is very difficult to perceive on the bigger vessels because of the scale involved. Remember the ships aren't actually as big as they appear in com