Indeed. After testing with larger scale, it would seem there is still a bit of randomness when it comes to actual placement, though teams will at least stick together. Additionally, it may actually switch up which teams go where, as long as teams are even.
Fascion
Yea, I am making these in GF. As Kittrell stated, even when setting up home planets, there seems to be randomization as to where you actually start off once the game gets going. Now that you mention it, though... I seem to recall something about "team" in the players editing screen. Let me go tinker around with that for a bit. ///edit After some quick testing, this seems to do the trick! In addition to myself and an AI opponent starting off where expected not
Is it possible to remove the randomized starting locations for players in custom maps? Specifically, I am looking to avoid per-player symmetry on maps that will be designed for team vs team and/or solo vs team. The only info I could find on this was a four month old thread from beta -- which suggested no, there is not.
Thank you, folks. That is what I originally figured it was, though I wrote that off due to it being a steady increase with little deviation up or down. In some of these games, I know for a fact that I was spiking my micro during certain battles and not seeing anything suggestive of that on the recap. Maybe it is bugged beyond simply erroneous reporting of others?
On the victory game recap screen, what exactly does "User Actions" mean? It seems I always have 8-10x the number of these than the friend I play with. Micro related, maybe? Thanks in advance.