NamelessWanderer

NamelessWanderer

Joined Member # 3043275
3 Posts 12 Replies 760 Reputation

Everytime I deploy a fleet, the LRM's are always the first ones to go down. They are quite vulnerable on the field.

58 Replies 23,946 Views

[quote]AI is now smarter about retreating and is willing to commit local suicide or accept local Phyrric victories if the global gain is higher and will also factor in local allied forces.[/quote] Let's hope this keeps the AI from running away all the time.

137 Replies 163,196 Views

Unfortunately the AI still gangs up on you. I'm playing system war with locked teams, 3 Hard AI's and the AI's are ganging up on me despite the fact that I'm one of the weaker guys. It's near to impossible holding the line against 4 massive fleets attacking 3 of your planets.

2 Replies 2,756 Views

Tried out a new game with 3 Hard AIs but this time they are set to aggressive, Economic, and fortifying at Solar war systems map. Note we had pirates here. Interestingly, for the first time I actually fended off an AI fleet consisting of 12 light frigates and a cap ship(Still early in the game). The other AI sent a seige fleet against me which I was able to beat back. Weird. Maybe it's better to set the AI down rather than randomising it.

11 Replies 19,622 Views

[quote]10%?i saw lots of times the AI with around 50% of their fleet wasted in siege frigates.OK. Do you have replays? Can we find out whether some of the other players lacked a fleet, or whether the siege frigates were survivors of a large fleet that got routed? Those are both situations that could make it reasonable for the AI to have a large number of siege ships. I would be concerned if the AI overbuilt siege frigates, but the reason why would be important.[/quote] I have a replay a

11 Replies 19,622 Views

I was wondering. Many people talk about how the only thing the AI sends are siege ships while others say otherwise. I've always wondered if it had to do with pirates since in the early game I always outbid the AI which gets the pirates to focus on them. Now I've started a new game with NO pirates and after watching a short recording the AI's (Aggressor and economist) are building up large diverse fleets and expanding a bit faster(Granted I turned research onto fast). Has anyon

11 Replies 19,622 Views

Same. I wonder though if the Aggressive, fortified.etc AI has anything to do with it.

2 Replies 2,758 Views

[quote]Get the AI build ships other than Siege ships. It's boring just fighting against the same one. I went through one game where the AI only built seige ships and cap ships.i read all these threads about the seige ship spam but never ever came by it on any difficulty level yet. when i do get into battles, of any kind, they usually are split between combat and seige. i guess my copy is different, lol, just kidding. maybe im lucky to have never seen or experienced this.garrett[/quote]

1,040 Replies 556,639 Views

Not a bad game but I'm a little dissappointed in that the only thing the AI sends at me are fleets of seige ships with cap ships. Now I have no problem in dealing with seige attacks since that's all the AI ever sends with maybe one cap ship but a planetary defense is more than sufficient to hold or drive them off. I've rarely met any AI fleets that were balanced. Maybe once but like 2/3 of their armada are siege ships. It's like playing Total War again where the AI just sent

0 Replies 6,017 Views

Picked up the game fresh out of the shipping box the other day (Canada always gets these things late..). I hated Galactic civilizations as well as Homeworld but I played Supreme Commander and Total War so I figured I should at least give this one a try. So I've been playing the biggest map I could find with me as TEC and the other guys as Advent and Vasarii. Unfortunately for the TEC and Vasarii, we are both in the same galaxy while the Advent can expand to god knows where. A

1 Replies 7,808 Views