Andr3l

Andr3l

Joined Member # 3044760
0 Posts 1 Replies 30 Reputation

ok, the main point in ships moving around eachother would be to target various weakpoints and subsystems. but to implement subsystems would be quite tricky, especially when you have 200 ships vs 200, each of them trying to hit some other ships "engines". nobody here ever played Nexus? that's the only game i know of where frigates AND capships were maneuvering to hit various enemy subsystems (ofc, the caps were not doing a great job:D ) . moving ships are a good eyecandy, but to make the movemen

294 Replies 303,183 Views