In my games, looking at the timeline after - they'll have gotten up to huge fleet sizes quite quickly. Bear in mind, I play on cruel/vicious generally which might have an impact(and I've noticed that they tend to be able to repopulate fleets ridiculously quickly!) Also, you're right! i5-430 :D Thanks a lot for the info, I'll give it a go. Also, anyone able to explain if the more difficult AI is 'smarter' in any way,
celticfable
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Normal speed, all graphics set to medium/low with most options turned off, core i5 530 and HD5650. Only gets slow when AI start maxing out fleets.
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I'm finding maps with more than 4 AI's unplayable due to slowdown - even with fleet size set to minimum. Is there any way to edit Distant Stars to change the max fleet size?
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