I will have to try to post some numbers on the minimum numbers of planets that the uber fleet guy will need to support 3-4 frig factorys and 8 weapons labs. Also how much its costs you to do the fleet supply upgrades taking in the fact that you are only making a fraction of your income. Example your econ ally making 91% of thier money only has to make 3296 credits for you to make a cap ship. You on the other hand making only 25% have to make 12000. I need to try it out but
PhobosManis
So since i can only play on the weekends sometimes i think of strats to use during the week. How dose this sound. In a 3v3 locked game desinate one player early on to be the Doomfleet and the other 2 dont upgrade past the first supply expansion to perserve thier econ's. All players follow normal fast expansion tactics in the begining but after everyone has 4-5 planets or so the fleet guy goes 100% Fleet up grades, wepons labs and fleet points. The o
Try to just focus on being friends with one AI, otherwise you will just end up hurting one of your relations trying to help annother. But, since the game is about managing all parts of the game, fleet, economy, reserch, and diplomancy. If you are failing at one or two of thease is will hurt your ability to do the others. Example: You can use hide behind diplomacy while you try to tech up and build the Uberdeath fleet. Your weak fleet will not be good enough to do the mis