Loomismeister

Loomismeister

Joined Member # 3048389
0 Posts 7 Replies 10,650 Reputation

Heres why this game couldn't be scaled down(i think most of you didn't understand this because you're not familier with euphoria). The physics are simulated on the fly, and all of the animations are created off of that simulation. You cannot scale down the game without altering the actual gameplay because the animations would not be simulated correctly. The main point of this guy suey saying that they couldn't scale the game wasn't involving such things as graphics and sound resolution, but i

99 Replies 270,481 Views

It'll probably work like WC3 did, with single player campaign carrying you're hero over into the next levels. It's a great system! Multiplayer wouldn't have this level carrying over into maps(that's just silly). That would be more of a diablo like game, and that's not the direction gpg is taking this in.

45 Replies 96,564 Views

That kick function you're talking about wasn't in DoTA, its a third party program that blocks you're IP from connecting to the hosts, thereby removing you from the game. Blizzard already made that program not work with custom maps in warcraft 3 also. So there really is no problem here :) I think you may have joined a "pro only" game perhaps? But even if you didn't, you can't possibly hold it against the developers if other players don't want to play with people who suck and ru

84 Replies 184,789 Views

Comp Stomps are pretty isolated to dawn of war online multiplayer from my experience, and i don't think it is necessary to keep someone's record private.

46 Replies 110,788 Views

I don't have overly high expectations, and I never would expect to have 80 Demigods. I was just pointing out that having 80 unique demigods isn't impossible and is very concievable, even if not for the initial release.

63 Replies 40,775 Views