I hate to be the bubble burster here, but although Dyson Spheres are big, they arent solar system encompassing big, they just cover the sun, thats it.
LordHood365
Well if you really need a voice actor I volunteer. If you want me that is. :-P I gotta see if my mic still works though
My guess is orks cause of the "k -ahem-...cruiser" comment you made.
so wehn can we expect this next release? jw
Ok real quick, why only one Ramilies?
Quick probably stupid question, is there anyway to make it so we can name cruisers as well?
What other capital ships do you plan on including? have you put any thought to using grand cruisers as well as battleships? also where's the apocalypse love? lol
Cause I'm just "that" stupid. :-) No I figured out the issue. The file path was supposed to go AppData\Local not the other way around. now it works, btw dont use the black color scheme on your ships they're really friggin hard to see lol. Great mod so far if this is the beta I can't wait to see some more realeases. two thumbs up.
Ok this may've been answered before but I really dont want to read through 17 pages of stuiff to look for it, usually I would but I'm tired. Sorry. I really want to play this mod but its not installing right. I copied the mod path exactally as it said in the entrechment mod bit. C:\Users\My Name\Local\AppData\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.03 I extract it to there and then I open up the game and nothing. I can't figure out what the problem is, and any help wou
Ive always felt that a little more ship diversity would be nice. Like two ships with the same role but a diff bonus or something. Like two flaks one is a little weaker but can fire faster and a second flak ship that is more powerful but fires a bit slower. another thought of mine was having roles set so there is a repair, carrier, heavy, and command for frigates, and a flak, siege, colonize, LR, and light, for cruisers. to add even more diversity. im osrry i just get a little
tht would have to be the most anticlimactic solution ever. "oh no they've finally caught up to us, noooooooooooooo" vasari male. His wife comes outta nowhere and drags him off, screaming.
the spiky thign is a mine
so is it just me or did anyone else notice those two different cylinder thnigies. one of them looked like a ship or a gun, and the other looked like something to be used for electronic warfare? and also did anybody notice in the opening scene thingy tht sort of thing tht looked like a reverse flatbed with fuel tanks on it? either im going crazy or thts some new stuff.
[quote who="CrimsonTears88" reply="21" id="1871291"]It's the future, people being scared of the .00001% chance of a black whole or other things are missing the fact that this stuff could change the world. [/quote] Yeah it could change the world...into strange matter. whether or not we can benefit from this we have to understand that this could destroy life for ALL of us, and i feel that we should have a say in it.
So wait from wat I've read of the thread on snopes, is that the physicists of the world are playing around with something that could in essence destroy the planet? And we have no say in this why? I once read in a series of books, I believe they where the forever war series, that basically speaking something that is creating this will cause the big bang again and wipe out the universe. Howerver that is still just a therory but with a possibility like that, isnt playing around with this kind of
actually id call that strategy, and a very good one at that.
any chance of getting for the latest version? jw not tryin to be pushy.
thnx ill give it a whirl
I made a map in galaxy forge called Sector 5. i saved it in the galaxy file, and now i cant get it to work in game. its not that it wont load it just doesnt show up in the lists. any ideas?
dude who cares if he like it for how it looks its a game. advent- Radiance caus eits badass, and the carrier cause i destroy with strike craft. TEC- dunov cause it looks kool, kol for firepower, sova for fighter/bombers Vasari- dont play as them, they look funky
also forgot. i had an idea a little while ago about random jumps, where instead of using only the lanes u could make a random jump, but because its not plotted there would be downsides, such as half your fleet dissappearing, aka lost in transition. or ending up at the wrong place, or this might be hard, but ending up between gravity wells.
-At least one moon per planet -can be either population centers or battle stations -orbital battle stations -planetary based shields -armed asteroid bases -more tactical and logistic slots -asteroid belts orbiting/halving whole systems instead of just one gravity well -ship manuvers(preprogrammed), no mor slugfests -formations -more ships -more tech -more anomalies -more realistic planet sizes (if possible) -a few more capital ships ex.inst
i still think tht the ship to ship is to unrealistic
I have to agree with Katman, although of course without the comments that make me want to compare you to the gamer guy in "make love not warcraft." just kidding. the fact is life in EVE is tough. DEAL WITH IT. at least in EVE u can just STOP PLAYING. if this is how u behave in real life, i pity your freinds and all who know you. so u got banned big whoop. instead of complaining here, which i oddly have no problem with. keep petioning. if you have to call customer support, or somehting
you could use boomers for your corvette