download this [link="https://stardock.cachefly.net/SinsModPackageIncomplete.zip"]WWW Link[/link]
Kildyu
i too have space ponies, [sorry, spoiler removed] :p
[quote] BIN R e s e a r c h S u b j e c t + H U D I C O N _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 + H U D I C O N _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 , I D S _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 _ N A M E 3 I D S _ R E S E A R C H S U B J E C T _ M A X C A P I T A L S H I P S P S I 7 _ D E S C R I P T I O N F l e e t # R E S E A R C
be careful with the ammount of squadrons, depending on your screen resolution you may not be able to see the top part of the ID card
[link="https://forums.sinsofasolarempire.com/?forumid=443&aid=177207#1460099"]WWW Link[/link] i think this is what you are talking about, and if you arent make sure you copy the whole gameinfo folder
at the bottom of the captialship entity file look for CommandPoints StartValue 2.000000 ValueIncreasePerLevel 0.500000 startvalue is how many squads it starts with, and ValueIncreasePerLevel is the % that the amount increases per level, with that setup it starts with 2, and gets 1 more every level and if your game info is in alphabetical order on the entity files near the bottom squad(psi-phase-tech)(combat-bomber).entity in there look for baseM
not sure if you meant to type mars in the gas giants, as mars is more of a desert. [quote] There is a very nice jupiter-lookalike in the game, and it can render gorgeous rings like the ones on saturn, but often its uranus that gets the jupiter model, and mars that gets the rings. [/quote] 1 So i think you would go into PlanetGasGiant.entity and remove all but 1 of the listed meshes, and find if that's one of the gas giant you wa
remember when modding the level up % for capital ships [img]http://img444.imageshack.us/img444/4246/thisxa3.jpg[/img] that in %, 100%=1.00 and not 100.0 lol
yes, all stars are always linked